
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
Auteur(s): Gouveia, David
Editeur: Packt Publishing
Année de Publication: 2013
pages: 117
Langue: Anglais
ISBN: 978-1-84969-909-9
eISBN: 978-1-84969-910-5