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With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results! If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you.

jMonkeyEngine 3.0 : Beginner's Guide

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With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results! If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book i

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Auteur(s): Kusterer, Ruth

Editeur: Packt Publishing

Année de Publication: 2013

pages: 352

Langue: Anglais

ISBN: 978-1-84951-646-4

eISBN: 978-1-84951-647-1

With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results! If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book i

Voir toute la description...

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